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"Tek" <tek### [at] evilsuperbraincom> schreef in bericht
news:463bf0e5@news.povray.org...
>I seem to be suffering a bit of creative drought.
Really?? :-)
> Uh... anyway... The cool black hole effect is achieved with a refractive
> object shaped so that it has no refraction at the edges when viewed from
> the camera's point of view, effectively making it a 2D distortion. I then
> use several such objects at different distances to create the event
> horizon, the "sucking" effect, and the smaller distortion on the ship.
I am not sure I understand the technical part, but it is very clever
nonetheless.
To make it even better: black holes spin usually, dragging light with them.
Could you simulate that distortion too?
Thomas
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